Studio: frog design
About: In René Magritte’s later painting career after WWII, he used a philosophical device he called the “problem of the window” to generate new and intriguing ways of viewing the world. Magritte’s window images create puzzling paradoxes of both inside and outside views. With surreal elements and events existing simultaneously with reality, they are designed to confound the viewer. The physical windows constructed in the gallery space are manifestations of those seen within the paintings and play off themes to both reveal and conceal objects and individuals.
Each exhibit employs advanced stereoscopic depth cameras, computer-vision face-tracking, and layered digital assets housed inside the frames. The entire interactive space works to place visitors inside the strange world of Magritte’s imagination simply based on their presence in front of each window.
Role: Visual Designer / Interaction Designer / Art Director